/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */

#ifndef __PQ_CharacterCreateScene_H__
#define __PQ_CharacterCreateScene_H__

#include "GameScene.h"

namespace PQClient
{
	class CharacterCreateScene
		: public GameScene
	{
	public:
		CharacterCreateScene();

		/*Load the character select scene.
		*/
		void loadScene();

		void buttonClicked(UIScreen* sender,UIControlID id){}

	};

}
#endif
